SEED

SEED is a massive living world where every interconnected system is fully simulated — from the smallest details of your Seedlings’ daily lives, to the largest structures of society, ecology and economy. Powered by a remarkably ambitious simulation, SEED’s world and inhabitants are brought to life through an ethical, innovative approach to generative AI.

I joined the UI/UX Team during production, while the project was preparing for their Closed Alpha test, which was ~6 months from release at that time.

I was brought on board because they had a lot of UX features that were required for launch but had no owner until then, so I offered to take on a whole bunch of features, and deliver them for their Closed Alpha release.