Stats are a powerful, often highly requested feature being reintroduced into Ubisoft’s Rainbow Six Siege with its Siege X update.
For a long time, viewing your own game statistics has been absent in the game (after being in the game as a barebones version at the beginning) and only being available via Ubisoft’s proprietary website, or fan-created websites, such as R6 Tracker.
The main goal of Stats is to give valuable insights back into the players’ hands, allowing them to inspect their game statistics in real-time, updating directly after every match. On top of that, we wanted to give valuable insights through smartly summarized statistics, such as play styles.
Stats was a feature I worked on on-and-off.
At the beginning, I was highly involved with the first conception of the feature, exploring various different layouts for different types of stats, menu navigation flows via flow mapping, etc. After some time, however, I focused more on the upcoming Badges feature, while other members of the team continued to shape the Stats feature into what it is today.
At various times when I had more capacity, I returned back to help design the Stats feature. During this time, smart displays such as the Spider/Radar Graphs have been conceptualized, which display the most popular and defined play styles for both player sides as easy-to-understand visual distribution sectors, giving players an easy way to understand which play style they fall into.
At the end of the design phase of Stats, I helped polish different elements and layouts, as well as support during the documentation phase.
Inform
Support
Reflect
One of the best changes coming to Siege X. (...) These look to be absolutely excellent!

coreross
Oh my god. Oh my god. (...) WHAAAAT!? THAT'S SICK!!!
