Hi, I am Nikolas!
I'm a creative and resourceful designer with a collaborative work ethic. My skills include gameplay system design through rapid prototyping, combat encounter design for first- and third-person titles and technical design with the help of scripting languages or node-based scripting systems. Additionally, I pride myself in my ability to maintain efficient documentation and facilitate cross-department communication.
Outside of work, I like to play boardgames like 'Monopoly' or 'Warhammer: Age of Sigmar' and consider myself somewhat of a Cider connoisseur.
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