"Play as teams of 2 against each other, collecting items, delivering them to the evil scientist and blasting each other with bombs - fun for the entire family!"
Maniac Minions is a local couch co-op game for up to 4 players. Splitting up into teams of 2, the goal is simple - use the available bombs to destroy the dispensers and get the right item to the evil scientist in the center of the map. But be careful, the duration of rounds is short and the map changes each round, potentially leading to your literal downfall. Additionally, the other team has the same objective as you and only the team with the higher score will win!
The development process of Maniac Minions was very mixed. It started off as an entirely different project and constantly changed its main mechanics. At some point, I took over the wheel and set fixed boundaries in which the team could operate.
After some iterations, we were able to settle for our current Gameplay Loop, so we could build out all the features required!
I also coded most of the gameplay, such as our Movement System for all four players, the Combining Mechanic in which 2 objects would be combined into a new one (this was unfortunately cut in the end) and also things such as a Game Manager (Player Score, Game States) and Round Manager (Round Duration, Arena Layouts).