Once the PS5 was confirmed, and many designers started pushing out concepts for a PS5 home-screen, I wanted to add my spin to it as well!
Thinking that Sony might go with modern design cues (minimalism, rounded edges, slight gradients), I decided to take these into consideration.
In the first screenshot, I designed the main home-screen, that the console will boot into when starting it up. On there, the first big change is that the icons for games and apps are not square anymore, but rather resemble the aspect ratio of game covers, to also show more of the game on this icon. The selected game is hightlighted with a calm glow, as well as it being scaled up. The selected game's information will also be displayed below (right now, this information is the achievement section), also an image of the game is displayed in the background.
In the second screenshot, I show a library view, which displays all of the games the user has installed on their machine, ordered by alphabet. Basically, the design is very similar to the home-screen, but it has a slightly different display of the titles.
In the third, and last screenshot, I designed a very basic version of a possible storefront. The blue background is not screen-filling, since it is supposed to kind of pop in from the bottom of the screen, and would disappear again downwards, when exiting the store. On the store, I wanted to clean the entire thing up, and put the games available front and center.