Off The Grid (OTG) is a new AAA Battle Royale 2.0 third person shooter set in a dystopian cyberpunk future. A BR like no other, OTG aims to evolve the genre through strong emphasis on narrative progression, giving players the freedom to control the story and impact the gameplay with each decision they make. Core to the experience and narrative is the unique way in which gamers can craft, customize, and trade their in-game items with each other. In OTG, players fight to survive the covert corporate battles in the future.
I joined Gunzilla Games as a System Designer, mainly working on bigger gameplay systems, such as 3C/Core Character, as well as the weapon/combat system, including designing the weapon system’s groundwork and content frameworks/pipelines compatible with OTG’s live service approach.