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Project Info

Off The Grid (OTG) is a new AAA Battle Royale 2.0 third person shooter set in a dystopian cyberpunk future. A BR like no other, OTG aims to evolve the genre through strong emphasis on narrative progression, giving players the freedom to control the story and impact the gameplay with each decision they make. Core to the experience and narrative is the unique way in which gamers can craft, customize, and trade their in-game items with each other. In OTG, players fight to survive the covert corporate battles in the future.

My Tasks

  • Work on 3C/Core Character design, including basic locomotion and controls:
    • Base Locomotion (walk and run speed)
    • Locomotion Abilities (vault, slide, etc.)
    • Strafing
  • Be the main designer on the third-person gunplay system, creating gun gameplay:
    • Weapon Recoil & Spread System
    • ADS Camera Behavior
    • Weapon Modularity/Customization
      • Attachment System (changing base gun stats by adding attachments)
      • Weapon Skin System (Cosmetic)
  • Design the game’s content frameworks/pipelines for weapons, compatible with OTG’s live service approach
  • Propose basic UX design wireframes (HUD, weapon customization screen, misc. game menus) before a proper UX department was established in pre-production

Gameplay