Design Documentation

BERLIN 2035 General Design Documentation:
For BERLIN 2035, I worked on several Documents. One for overall Design of the Game, one for Art Direction, one for the World and Narrative, one for our unique Deduction Mechanic and a Prosa for our initial Level. You can look at them/download them below!
BERLIN 2035 Case Specific Design Documentation:
For BERLIN 2035, I worked on two Documents, specific to our case "Northern/Light"!
One for the Systems Design and one for the Story of the Case. You can look at them/ download them below!
Project: HEL Design Documentation:
This is the Design Document for a prototype I was developing with a good friend of mine.
It was going to be a call to the past as an Old School FPS Slasher. It was going to be set in a mythological Norse World and feature a lot of RPG-elements, such as Upgradeable Weapons and Spells. This is by far my most packed Design Document yet!