I love making and holding presentations! There is just something about

standing in front of the crowd and showing progress or sharing knowledge.

My main goal with my presentations is to have as little text as possible,

have bold captions, form-filling images and speaking freely!

Presentations

NIKOLAS JOSHUA KLEIN

GAME DESIGN & SYSTEMS DESIGN

PORTFOLIO PDF

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Metrodome Release Presentation

 

This is the Release Presentation of 'Metrodome'. For this deadline,

we had to finish the working prototype , show our process and hold a Post-Mortem about the project. We were also supposed to

show Gameplay for it.

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BERLIN 2035 Milestone (0.5) Presentation

 

This is the Milestone Presentation of 'BERLIN 2035'. For this deadline,

we had to finish all systems that we  planned for the project and

show how far we have come already. We were also supposed to

show Gameplay for it.

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Bioshock Infinite's Storytelling by Level Design

 

This is a presentation for which I had to analyse the Storytelling of

'Bioshock Infinite'. It was created for a course about Narrative

Design, so I looked at the Storytelling that its Environment

provided.

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