Experience our vision of Future Berlin in the year 2035. You play

as an agent and have to deduct NPCS in order to build your

case statements with our unique Dialogue System!

DOWNLOAD & PLAY

BERLIN 2035

NIKOLAS JOSHUA KLEIN

GAME DESIGN & SYSTEMS DESIGN

PORTFOLIO PDF

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Made by: Nikolas Joshua Klein, Carlo Di Paolo, Sarah Junger

 

My Responsibilities: Systems Design, Programming, UI Art, Level Design

 

Tools: Unity, Maya, Photoshop, BitBucket, GitKraken, Trello

 

Development Time: ~12 weeks / ~2 hours per day

My Responsibilities

 

My main responsibilities for this project include Systems Design, Programming every aspect of the game, UI Art and also

Level Building.

 

As a Programmer, I built out a complex interrogation system from the ground up and also learnt how to link multiple

dynamic data-lists together for building logical sentence-combinations.

 

As we were a small Team, I also dived into Unity Editor Scripting and made a tool which would help speed up our

Level Designer's workflow!

 

As we try and keep an amazing atmosphere within our project and team, I give my best to solve any discussion or

confrontation as fast and as comfortable as possible! Until now, I only received positive feedback! :)

Screenshots

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