Experience our vision of Future Berlin in the year 2035. You play
as an agent and have to deduct NPCS in order to build your
case statements with our unique Dialogue System!
DOWNLOAD & PLAY
NIKOLAS JOSHUA KLEIN
GAME DESIGN & SYSTEMS DESIGN
Made by: Nikolas Joshua Klein, Carlo Di Paolo, Sarah Junger
My Responsibilities: Systems Design, Programming, UI Art, Level Design
Tools: Unity, Maya, Photoshop, BitBucket, GitKraken, Trello
Development Time: ~12 weeks / ~2 hours per day
My main responsibilities for this project include Systems Design, Programming every aspect of the game, UI Art and also
As a Programmer, I built out a complex interrogation system from the ground up and also learnt how to link multiple
dynamic data-lists together for building logical sentence-combinations.
As we were a small Team, I also dived into Unity Editor Scripting and made a tool which would help speed up our
Level Designer's workflow!
As we try and keep an amazing atmosphere within our project and team, I give my best to solve any discussion or
confrontation as fast and as comfortable as possible! Until now, I only received positive feedback! :)